KARMA / cave
Interactive, stereoscopic Virtual Reality environment, 2004
Ars Electronica Festival 2004
A spectator can walk around in the virtual expanse, merely
studying the unfolding scenes, or take an active approach by
grabbing and / or throwing the virtual characters.
The stereoscopic 3D impression instills a sense of being with
the virtual protagonists. While the state of the characters is
dark if not grim, towards the end of the piece they exude a
sense of comfort in weightlessness.
Karma is incidentally the name of the physics simulator used in
the game engine (appropriated for the production) to create a
realistic sense of real world gravity and kinetic forces.
Developed for the "Cave" @ Ars Electronica Center, Linz,
Austria, where it is part of their VR collection.
+text
+KARMA/cave
Production Credits pdf +KARMA/cave text pdf
© Kurt Hentschläger 2004