KARMA / cell
Procedural Installation, 2006
Le Fresnoy, Studio national des arts contemporains
KARMA is a non-linear installation, in which seemingly unwell
figures are suspended in blank space like puppets, floating and
trembling.
Karma is incidentally the name of the physics simulator used in
many computer games to create a realistic sense of gravity and
kinetic forces.
The actions of the characters are tracked to synthesize a
dynamic sound-track on the fly. The characters each are a
discrete musical instrument and become, through their "motions
and emotions", part of a symphonic, drone-like sound-scape.
+text
+KARMA/cell
Production Credits pdf +KARMA/cell text pdf
© Kurt Hentschläger 2006